Relic database
Five picks that rewrite the run
A relic is not a stat stick. It is a rule change that stays with the climb. Dungeonbound documents 90 of them, but only a handful have public effects - here is what we can actually verify.
- Total
- 90
- Picks
- Floors 1-5
- Options
- 1 of 3
- Top tier
- Mythic
Official Steam screenshot
The system
- 90 relics are documented on the Steam page.
- In The Climb, you pick one relic from three options on each of the first five floors.
- A relic stays with you for the whole climb and bends the rules of the run.
- Mythic is a tier above Legendary, introduced in v0.1.46.
Relic effects are run-wide. A pick that fixes a weakness is usually worth more than a pick with the biggest number.
Documented relics
Effects we can source
Eight relics have enough public detail to list. Two Mythic effects are still unpublished, and that is stated rather than filled in.
| Relic | Tier | Known effect | Evidence |
|---|---|---|---|
| Leech Tooth | Common | 10% chance to heal on attack. | Official screenshot |
| Coin Cache | Common | Gain 150 Gold right now. | Official screenshot |
| Ember Cloak | Common | When hit: 25% chance to inflict 1 Burn on the attacker. | Official screenshot |
| Mourner's Purse | Unknown | A lost battle pays its full Gold instead of half. | Official screenshot |
| Ancient Codex | Mythic | A Mythic relic with 5 levels, according to the v0.1.46 notes. The notes confirm the tier and level count but not the full effect text. | Official |
| Prism of Kinship | Mythic | Listed as one of the three Mythic relics introduced above Legendary. Effect not published in the patch notes. | Official |
| Champion's Laurel | Mythic | Listed as one of the three Mythic relics introduced above Legendary. Effect not published in the patch notes. | Official |
| Loaded Dice | Unknown | 3 free rerolls per shop and a 25% chance of an extra boosted ware. The notes describe the effect but do not say whether it is a relic, shop upgrade or another system. | Official |
A pick framework that does not need a tier list
The three offered relics are usually one sustain option, one economy option and one combat option. That is not a confirmed rule, but it matches the official Choose a Relic screen: Leech Tooth (heal on attack), Coin Cache (150 gold now) and Ember Cloak (burn the attacker when hit).
Ask three questions before you pick:
- What is my weakest resource? If you have no sustain, Leech Tooth is doing more than a damage relic. If you are one shop item away from a completed board, Coin Cache may be the winning pick.
- Does the relic still work on floor 8? A flat 150 gold is strongest early; a percentage or trigger effect scales with the run. Pick for the floor you are trying to reach, not the fight in front of you.
- Does it change a rule or add a number? Rule-changing relics are harder to evaluate but can define a build. Number relics are easier to compare. Know which one you are buying.
The Mythic tier
v0.1.46 introduced a tier above Legendary. The three named Mythic relics are Ancient Codex (5 levels), Prism of Kinship and Champion's Laurel. The notes confirm the tier and the Codex levels but do not publish the full effects of the latter two. This page will not guess.
When to skip a relic
You cannot skip a relic pick without giving up value, but you can choose the least committal one. If all three options are build-defining and your board is not ready for any of them, take the economy or immediate-value option and keep the board flexible. A relic that does nothing for your current tags is not a plan.
Relic notes for co-op
In co-op, each player keeps their own relics. That is an advantage: the team can cover different rules instead of four players taking the same damage modifier. Coordinate before the pick - one player's Coin Cache can fund a shop purchase, while another's Ember Cloak covers a retaliation role.
What we still don't know
- The other 82 relic effects.
- Whether relic pools are hero-specific or shared.
- The exact Mythic drop rules and whether they can appear before floor 5.
- Whether a relic can be rerolled or skipped without penalty.
- How the Daily's three modifiers interact with relic offers.
Sources & verification
Checked 2026-11-15- 01 Dungeonbound on Steam Official Store description, feature list, modes, system requirements, languages and release date.
- 02 Official Steam store screenshot: Choose a Relic Official screenshot Leech Tooth, Coin Cache and Ember Cloak relic cards.
- 03 Official Steam store screenshot: Wheel of Fortune Official screenshot Mourner's Purse relic description and escalating spin cost.
- 04 Dungeonbound 0.1.46: Halloween Update Official Pumpkin Head, Haunted items, co-op lobbies, Mythic relics, PvE-only climbs, status changes.
- 05 Dungeonbound v0.1.51 + 55k wishlists + 7 days until launch Official Pricing indication ($10-12), item shrines, fusion preview, Loaded Dice, Jeiku, QoL and fixes.
Screenshots and patch notes reflect pre-release builds. Where the launch build differs, the source label tells you how much weight to give a claim.
Quick answers
Relic FAQ
How many relics are in Dungeonbound? +
The Steam page documents 90 relics. Only a small number have published effects; our table lists the ones we can source.
How do you get relics in The Climb? +
You pick one relic from three options on each of the first five floors. The relic stays with you for the whole climb.
What is a Mythic relic? +
A tier above Legendary, introduced in v0.1.46. Ancient Codex, Prism of Kinship and Champion's Laurel are the three named Mythic relics.
Do relics carry between runs? +
No. Relics are run-wide modifiers. The rank is the only thing that carries between ranked climbs.